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Player
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Net Worth
£0
Cash
£0
Turns
0 / 2500
Reputation
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Planet
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First Moves
New round checklist
Get your empire moving before somebody else does.
SpacePimpin is round-based. Your first job is to turn cash into supplies, supplies into income, and income into enough strength that other players think twice before coming near you.
1
Buy supplies
Workers need crack. Gangsters need weed. Running empty makes morale ugly fast.
Back Alley
2
Spend turns
Pimp turns to earn cash and grow your crew. Bigger runs can pay better, but they create more exposure.
Pimp
3
Arm up
Gangsters without weapons are expensive decoration. Buy enough hardware to defend what you build.
Armoury
4
Read the board
Rankings show who is climbing, who is nearby, and who might be worth scouting before you act.
Rankings
5
Find allies
Syndicates are small, dangerous, and useful. Three players can cause more trouble than one.
Syndicate
Dashboard
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Empire Holdings
Workers
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Gangsters
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Empire
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Planetary Pulse Live traffic
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