Help & Rules

SpacePimpin is a round-based strategy game about building an empire, protecting your cash, and picking the right moment to pressure rivals.

Core Loop

  • Use turns to pimp, earn cash, and grow your workers.
  • Spend cash on weapons, enforcers, morale, and movement.
  • Watch your heat and morale so your network stays stable.
  • Climb the leaderboard before the round ends.

Turns

  • Turns are the main action resource.
  • Pimping spends turns for cash and worker growth.
  • The backend version will regenerate turns over time.
  • Important turn spending should always be confirmed by the server later.

Network

  • Workers generate income and support growth.
  • Enforcers protect your assets and support attacks.
  • Morale affects stability, loyalty, and future combat reliability.
  • Exposure makes you more visible to rivals.

Combat

  • Attacks should depend on weapons, enforcers, morale, planet, and target range.
  • Phasers are basic, Blasters are balanced, and Disruptors are heavy weapons.
  • Attack results should be server-calculated once the backend exists.
  • Finished rounds can later keep attack history in read-only mode.

Planets

  • Earth is the balanced starting planet.
  • Mars favours combat and weapon activity.
  • Venus favours economy and morale play.
  • Planet bonuses can be expanded when the rules are final.

Fair Play

  • One account per person.
  • No automation, scripting, or exploiting browser-side values.
  • Public launch will need admin tools, logs, bans, and rate limits.
  • Beta rounds may reset while the game is being balanced.